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Cet article traite du monde brisé connu sous le nom d'Outreterre. Pour l'histoire, la géographie, et des informations sur l'Outreterre avant sa destruction, voir Draenor.
Pour l’équivalent dans l'univers alternatif de Draenor/Outreterre, voir Draenor (univers alternatif).
Outreterre
Cataclysm Outland loading screen
Ecran de chargement depuis le patch 4.0.3a
RacesIconSmall Arakkoa Arakkoas
BloodElf maleBloodElf female Elfes de sang
IconSmall Broken Male Roués
IconSmall Colossus Colosses
IconSmall HighElf MaleIconSmall HighElf Female Haut-elfes
Draenei maleDraenei female Draeneis
IconSmall FelbloodElf MaleIconSmall FelbloodElf Female Elfes gangresang
IconSmall FelOrc MaleIconSmall FelOrc Female Gangr'orcs
IconSmall LostOne Perdus
IconSmall Mag'har MaleIconSmall Mag'har Female Orcs mag'har
IconSmall Mok'Nathal MaleIconSmall Mok'Nathal Female Demi-ogres
IconSmall Naaru Naarus
IconSmall Naga MaleIconSmall Naga Female Nagas
IconSmall Netherray Raies du néant
IconSmall DragonNether Vol du Néant
IconSmall OgreMage2IconSmall Ogre MaleIconSmall Ogre Female Ogres
OrcOrc Orc
IconSmall Sporeling Sporelins
IconSmall Wildhammer MaleIconSmall Wildhammer Female Nains Marteau-hardis
Autres races...
Dirigeant(s)Neutral IconSmall Naaru A'dal
Neutral IconSmall Akama Akama
EmplacementNéant Distordu

Le monde extra-dimensionnel d' Outreterre, (souvent appelé par erreur "Les Outreterres" ou "L'Outreterre") est le nom donné aux restes brisés flottant du monde rouge de Draenor, le monde natal des orcs et refuge des draenei. Il fut également le domaine d'Illidan Hurlorage et ses partisans. Draenor était autrefois une planète immense, et une grande partie de l'action de World of Warcraft: The Burning Crusade se déroule sur l'unique continent restant de la planète qui flotte désormais dans le Néant Distordu. L'Outreterre était avant accessible en Azeroth par la Porte des Ténèbres dans les Terres Foudroyées. Elle est aujourd'hui accessible via des portails dans Orgrimmar et Hurlevent.

Histoire[ | ]

Modèle:Stub/Lore-section

Blazeedge

Outland landscape and the Twisting Nether.

Chron3 map of Outland before Azeroth invasion

Outland during the invasion of the Alliance and Horde expeditions.

Outland was created when Draenor became the focus of an attack, via the Dark Portal, of an Alliance expedition aiming to end the orcish threat to Azeroth once and for all. In the midst of the ensuing battle, the elder shaman Ner'zhul attempted to allow the remaining orcs on Draenor to escape to other worlds by opening other dimensional portals; however the presence of so many portals tore the planet apart, launching torn fragments of the former world towards the Twisting Nether, and the barely-habitable remnants were renamed Outland. Most life on Draenor was wiped out in the explosion, and the surviving continent was drastically reshaped; most of the remaining wildlife became sickly or corrupt.[1] Due to the planet's destruction, the barriers between Draenor and the Twisting Nether collapsed, and the shredded reality left open paths to all various corners of the cosmos. Outland had become one of the most important strategic places. Many of Ner'zhul's portals were permanently open and the world now acted as a crossroads for any force that wished to travel quickly from one end of the universe to the other.[2] Despite this plenty of the species on the planet survived, with some even being transformed by the creation of Outland.

Some time after a pit lord named Magtheridon rallied the surviving orcs (with the exception of the Mag'har) and took control of Outland. Using the remaining dimensional gates, he drew demons from the rest of the Twisting Nether to aid him.

The night elf demon Illidan Stormrage and many of the naga and blood elves fled to Outland and succeeded in defeating Magtheridon and conquering the wasteland. After their defeat in Northrend at the hands of Prince Arthas, they returned and established permanent settlements there.

Most draenei that remained in Outland have become horribly mutated, and bear only a passing resemblance to their former selves.

Since then, both the forces of the Light and the Shadow have realized Outland's usefulness. It can serve as a launching pad for the invasions of the Burning Legion, or as the staging ground to the forces who fight against the Legion. In response, both the naaru and the Legion have sent their agents to secure the world for their own purposes.

Now, the Alliance and the Horde must battle the forces of the maddened Illidan and the murderous followers of the Legion to safeguard Azeroth from Kil'jaeden's Burning Crusade.

Plant life still flourishes in places such as Sylvanaar in Blade's Edge Mountains and the Cenarion Thicket in Terokkar Forest. The main base of the Cenarion Circle's expedition is from Cenarion Refuge in Zangarmarsh.

WoW-novel-logo-16x62 Le contenu de cette section est exclusif aux romans et aux nouvelles de Warcraft.

Years later, Xaraax imprisoned Greydon Thorne somewhere on Outland.[3]

WoD Le contenu de cette section est exclusif à Warlords of Draenor.

Archmage Vargoth says that the current state of Outland is constantly degrading.[4]

Legion Le contenu de cette section est exclusif à Legion.

Kor'vas Bloodthorn and an Order Hall leader clashed with the forces of Highlord Kruul at the Stair of Destiny.

The Burning Legion and the champions of Azeroth briefly clashed in the Arcatraz during the offensive on Argus.

Battle for Azeroth Cette section concerne du contenu lié à l'extension Battle for Azeroth.

When Varok Saurfang was talking with Thrall in his friend's new home in Nagrand, he spoke about how good the world looked. But that it felt wrong, as Outland was broken and falling apart. After Varok touched Nagrand's grain, it crumbled.[5]

Géographie[ | ]

Nagrand Concept Art Peter Lee 3

Nagrand vue par un Mag'har.

Avant que Draenor ne fuse déchiré par le réseau de portails, c'était une vaste planète avec de nombreux continents et mers tout comme Azeroth. Quand le monde fut détruit il dériva vers le Néant distordu. Il n'y avait alors plus de soleil, mais sa lune, la Dame pâle était toujours présente et bien plus grosse qu'avant. D'autres sphères apparurent également dont une rose et une plus petite bleue.[6] Cela pourrait être partiellement faux vu que le soleil et sa lumière[7] furent décrit plus tard comme présents.[8]

Les dommages du monde ont altéré la réalité, la gravité, l'espace et même le temps.[6]

Localisations[ | ]

Chris Metzen a dit que l'Outreterre flotte dans le Néant distordu[9] et la présentation officielle présente également que l'Outreterre "flotte dans les vents astraux du Néant distordu". Cela peut également être perçu en jeu quand le joueur vole près des bords du continent ou entre chaque région. Raz-de-Néant contient également beaucoup de choses rappelant le Néant et ses énergies.

Dans World of Warcraft: Illidan, Illidan décrit cependant l'Outreterre comme "un petit bout dans l'infinité de la Ténèbre de l'Au-delà".[10]

Cela pourrait juste être une erreur vu que les sources précédentes et le jeu placent l'Outreterre dans le Néant Distordu. Plus tard, Modèle:Ref WoWCV3 décrivit l'état de l'Outreterre comme avec des barrières effondrées entre Draenor et le Néant distordu, ce qui a permis de laisser des passages vers différents endroits du cosmos.[11] Cependant, il est aussi utile de noter que les démons qui meurent en Outreterre (comme Kazzak et l'Ambassadeur Gueule-d'Enfer) ne sont pas morts de manière permanente comme ils l'auraient du dans le Néant. Ainsi, il est possible d'imaginer que l'Outreterre n'est pas complètement enfouie dans le Néant distordu.

Zones[ | ]

VZ-Outland

Carte de l'Outreterre.

Chronicle3 Outland map

Outreterre dans Chronicle Volume 3.

L'Outreterre est composée de sept grandes zones connectées mais avec des environnements très différents.

  • TBC Péninsule des Flammes Infernales (58 - 80)
  • TBC Marécage de Zangar (60 - 80)
  • TBC Forêt de Terokkar (62 - 80)
  • TBC Nagrand (64 - 80)
  • TBC Tranchantes (65 - 80)
  • TBC Raz-de-Néant (67 - 80)
  • TBC Vallée d'Ombrelune (67 - 80)

Localisations du lore[ | ]

  • La Citadelle noire
  • Repaire d'Aile de mort
  • Chaudron du diable
  • Mer dévorante
  • Villages draeneï
  • Montagnes de Flamme
  • Arène d'Outreterre
  • Mers ombragées
  • Ruines d'Ombrelune


Cartes[ | ]

Donjons[ | ]

Article détaillé: Instances par continent
  • Instance portal Repaire de Gruul
  • Instance portal Temple Noir
  • Citadelle des Flammes Infernales
    • Instance portal Remparts des Flammes Infernales
    • Instance portal Fournaise du sang
    • Instance portal Salles brisées
    • Instance portal Repaire de Magtheridon
  • Coilfang Reservoir
    • Instance portal Enclos aux esclaves
    • Instance portal Basse-tourbière
    • Instance portal Caveau de la vapeur
    • Instance portal Caverne du Sanctuaire du serpent
  • Auchindoun
    • Instance portal Tombes-Mana
    • Instance portal Cryptes Auchenaï
    • Instance portal Salles de Sethekk
    • Instance portal Labyrinthe des Ombres
  • Donjon de la tempête
    • Instance portal Le Mechanar
    • Instance portal La Botanica
    • Instance portal L'Arcatraz
    • Instance portal L’Œil

Champs de bataille[ | ]

Article détaillé: Champs de bataille
  • TBC Œil du cyclone - Raz-de-Néant

Arènes[ | ]

Article détaillé: Arène
  • TBC Arène des épreuves - Nagrand
    • TBC Sol de l'arène - Nagrand (non-instanciée)
  • TBC Arène du Cercle de sang - Tranchantes
    • TBC Cercle de sang - Tranchantes (non-instanciée)

Dirigeants notables[ | ]

Histoire Rise of the Horde Invasion de Draenor Troisième guerre Guerre en Outreterre
Dirigeant Gul'dan Ner'zhul Magtheridon Illidan Hurlorage A'dal

Habitants[ | ]

Natifs

Intelligentes
  • IconSmall SandGnome Gnomes des sables
  • IconSmall Ancient Anciens
    • IconSmall Treant Tréants
  • Colosse Colosse
  • Arakkoa Arakkoa
  • Géants de Draenor
    • IconSmall Gronn Gronn
      • IconSmall OgreLord Seigneurs ogres
  • OrcOrc Orcs
    • Gangr'orcGangr'orc Gangr'orcs
    • Mag'harMag'har Mag'hars
  • Demi-ogreDemi-ogre Demi-ogres
  • Vol draconique de l'Aile-du-Néant Vol draconique de l'Aile-du-Néant
    • IconSmall DrakonidNether Drakônides du Néant
  • IconSmall Bogstrok Martroks
  • IconSmall RockFlayer Écorche-rocs
  • IconSmall FungalGiant Géants fongiques
  • IconSmall Sporeling Sporelins
    • IconSmall Sporelok Sporeloks
Créatures
  • IconSmall Frog Grenouilles
  • IconSmall Spider Araignées
    • IconSmall Scorpid Scorpides
  • IconSmall OutlandCarrionBird Charognards
  • IconSmall Kaliri Kaliris
  • IconSmall Raven Corbeaux
  • IconSmall Tallstrider Haut-trotteurs
  • IconSmall Eel Anguilles
  • IconSmall Frenzy Furies
  • IconSmall Firefly Lucioles
  • IconSmall Larva Larves
  • IconSmall Moth Phalènes
  • IconSmall Ravager Ravageurs
  • IconSmall Boar Sangliers
    • IconSmall Helboar Sangliers infernaux
      • Sangliers gangrenés
  • IconSmall Clefthoof Sabots-fourchus
  • IconSmall Talbuk Talbuks
  • IconSmall Wolf Loups
  • IconSmall Worg Worgs
  • IconSmall Saber Sabres
  • IconSmall Lynx Lynx
  • IconSmall Elekk Elekks
  • IconSmall Rat Rats
  • IconSmall Skunk Moufettes
  • IconSmall BogBeast Créatures des marais
  • IconSmall FungalMonster Monstres fongiques
  • IconSmall Lasher Flagellants
  • IconSmall Orchid Orchidées
  • IconSmall OutlandBasilisk Basilisques
  • IconSmall Devilsaur Diablosaures
  • IconSmall Diemetradon Dimeurtrodons
  • IconSmall OutlandRaptor Raptors
  • IconSmall OutlandHydra Hydres
  • IconSmall Snake Serpents
  • IconSmall OutlandWindSerpent Serpents des vents
  • IconSmall Worm Vers
  • IconSmall BoneWorm Vers des ossements
  • IconSmall SandWorm Vers des sables
  • IconSmall OutlandChimaera Chimères
  • IconSmall Netherray Raies du Néant
  • IconSmall ManaWyrm Wyrms de mana
  • IconSmall WarpStalker Traqueurs dimensionnels
  • IconSmall SporeWalker Marcheurs des spores
  • IconSmall Sporebat Sporoptères
  • The RPG Icon 16x36
    • Horreurs fongiques
    • Wyrms du néant
    • Araignées phasiques

Étrangers

Informations du site officiel[ | ]

TBC Le contenu de cette section est exclusif à The Burning Crusade.

From Outland from the Burning Crusade section of the Official site: The scattered wastes of Outland are all that remain of Draenor, the once beautiful homeworld of the orcs. Following the Second War, the Alliance invaded Draenor by crossing through the Dark Portal. To their horror, they discovered that Ner'zhul - the dark warlord of Horde - had constructed a series of new gateways that could lead the beaten Horde to newer, unspoiled worlds. As the Alliance forces closed in around him, Ner'zhul opened his gateways as a means of escape. However, the gateways' clashing energies resulted in a catastrophic explosion that ultimately ripped the world of Draenor apart.

Nearly thirteen years later - towards the end of the Third War - the fallen night elf, Illidan, discovered that huge chunks of Draenor still existed - floating upon the astral winds of the Twisting Nether. After his defeat at the hands of the evil Prince Arthas, Illidan fled to the remnants of Draenor and dubbed them Outland. He quickly seized control of the chaotic region and sealed the last of Ner'zhul's cursed gateways.

Though he is the undisputed ruler of the ravaged land, Illidan lives in fear that he will be discovered by his powerful enemies - most notably Arthas, the new Lich King, and the remaining Lords of the Burning Legion. Currently, Outland is home to a number of scattered draenei tribes, primitive orcs and the powerful, arcane creatures of the Nether itself. Agents of the Burning Legion have also targeted the region as a vital strategic location in their unending Burning Crusade to scour all life from the universe.

Cataclysm[ | ]

Cataclysm Le contenu de cette section est exclusif à Cataclysm.

Elemental Rifts briefly appeared during patch 4.0.1 and 4.0.3a during the Cataclysm world event.

Questions have been raised about the continuity of the Burning Crusade storyline following the Cataclysm, and blue-poster Bornakk has addressed this issue:

You have to consider the changes with some form of leniency, while technically you could say that if the story progresses then we need to remove a bunch of the content from Outland and Northrend as those are over - but for numerous reasons, you can probably see why that would be a bad idea. This is the same type of thing that happens by just having a persistent world, just because one quest was completed where something was killed doesn't mean it vanishes from your sight forever. While a level 80 doesn't need to return to the locations of Outland and Northrend and can focus on the new stories - a new character hasn't helped defeat the villains in those areas so they still need to answer the call and fight them off (or in the terms people are tossing around, they need to level). [1]

Warlords of Draenor[ | ]

WoD Le contenu de cette section est exclusif à Warlords of Draenor.

Le portail dans les capitales qui amenait dans les Terres Foudroyées amène désormais directement dans la Péninsule des Flammes Infernales.

Legion[ | ]

Legion Le contenu de cette section est exclusif à Legion.

Suite au patch 7.3.5, l'échelonnage de niveau a été implémenté en Outreterre, avec un niveau de zone maximal de 80.

Dans le RPG[ | ]

The RPG Icon 16x36 Le contenu de cette section est exclusif au RPG Warcraft et ne constitue pas une référence.

Outland consists of one large, central landmass with smaller chunks and debris floating all around it. Black chains connect some of these islands; adventurers can walk across these chains (they must be careful to avoid an unpleasant tumble into the Twisting Nether), fly, or in some cases jump to other islands. Outland is mostly bare and lifeless, like Draenor before its demise. The orcs built huge, black fortresses across their world, and some of them still stand. Burning Legion encampments and wretched draenei communities are scattered across the isles.[12]

Although Outland lies within and is part of the Twisting Nether, in many sources its properties are different than the Nether itself. Outland is described as having normal gravity, normal time, and finite shape and size. Although it is still alterably morphic, and many of its rocks defy gravity.[13][14]

Druids have magically replanted some locations on the central landmass of Outland that were formerly desolate, describing the areas as "Green Havens".[12]

Notes et faits[ | ]

  • Outland has been damaged in ways beyond what eyes can see. Even the passage of time feels different to members of the bronze dragonflight.[15]
  • In order for Argus to appear above Azuremyst Isle, Bloodmyst Isle, and Quel'Thalas, Argus was placed on the Outland map, which allows players to see Argus (or the "star" that remained) from Shattrath City, Terokkar Forest, and Zangarmarsh.
  • Outland is also a melee tileset in The Frozen Throne. It is mostly accurate to the Hellfire Peninsula area.
  • There are two multiplayer maps (Deadlands and Haven of the Damned) of Warcraft III set in Outland.
  • Outland was originally planned to ship as part of vanilla World of Warcraft.[16]
  • The initially planned setting for WoW's first expansion was not Outland, but rather the South Seas on Azeroth. However, due to server limitations, the developers were unable to add more zones to the existing Eastern Kingdoms and Kalimdor and instead decided to use Outland for the expansion, as it would be on a separate realm.[17]
  • The background music in many areas of Outland, including Honor Hold in Hellfire Peninsula and Allerian Stronghold in Terokkar Forest, is Chopin's Nocturne in C-sharp Minor, Op. 27, No. 1 orchestrated, Official Website Forum
Retiré
  • Interactive map secret on official site: If you click the following areas on the Official Website Interactive Map, the OUTLAND words begin to glow. A few moments later, the blood elf does a /dance move. Click the areas in this order: Shadowmoon Valley, Blade's Edge Mountains, Nagrand, Netherstorm, Zangarmarsh, Hellfire Peninsula, Terokkar Forest.

Galerie[ | ]

In-game maps
Other
Fan art

Références[ | ]

  1. Dave Kosak on Twitter
  2. Modèle:Ref WoWCV3
  3. Traveler: The Spiral Path
  4. The Staff of Archmage Vargoth
  5. Safe Haven
  6. 6,0 6,1 6,2 et 6,3 It does tend to sound informal
  7. Traveler: The Shining Blade, chapter 35
  8. World of Warcraft: Illidan, chapter 4
  9. BlizzCon 2005 - Lore Panel
  10. World of Warcraft: Illidan, chapter 9: He saw that Outland was but a tiny speck in the infinity of the Great Dark Beyond.
  11. Modèle:Ref WoWCV3
  12. 12,0 et 12,1 It does tend to sound informal
  13. It does tend to sound informal
  14. It does tend to sound informal
  15. Zephyr § Quotes
  16. Blizzard Museum - https://twitter.com/gopherstick/status/607598598440632320
  17. MMO-Champion 2018-09-24. John Staats Interview - The World of Warcraft Diary (18:27). YouTube. Consulté le 2018-09-24.
  18. World of Warcraft: The Burning Crusade - Map of Outland. Blizzard Entertainment. Archivé de l'original sur 2008-05-12. Consulté le 2018-06-28.

Liens externes[ | ]

Modèle:Warcraft Universe fr:Outreterre

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