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Version du 18 décembre 2019 à 19:25

Ce modèle doit être utilisé avec la fonction #data ; la syntaxe minimale nécessaire est :

{{#data:Itemtip
|name = Nom de l'objet
|icon = icône de l'objet en minuscules et sans extensions
|quality = Qualité de l'objet
...
}}

Des arguments additionnels peuvent être placés à la place des "..." de l'exemple ci-dessus.

Arguments du modèle

Nom Description
Requis
|name= Nom de l'objet comme il apparaît en jeu.
|icon= Icône de l'objet ; écrit en minuscules, sans File: ni extension.
|quality= Qualité de l'objet ; parmi : pauvre, commun, inhabituel, rare, épique, légendaire, héritage et jeton.
Général
|stack= Nombre ; taille maximale d'empilement de l'objet.
|tag= String, green item type appearing on Heroic, Raid Finder, PvP items; e.g. "Heroic", "Raid Finder", "Season 10"
|conjured= Flag; provide only if this item is conjured.
|location= Zone ou instance liée à l'objet.
|bind= Type de liaison de l'objet, au choix parmi : bop (lié quand ramassé), boe (lié quand équipé), bou (lié quand utilisé), bta (lié au compte Battle.net), quest (objet de quête).
|unique= Nombre maximal de l'objet que le joueur peut avoir dans ses sacs.
|unique-eq= Nombre maximal de l'objet que le joueur peut avoir équipé.
|unique-type= Uniqueness category e.g "Jeweler's Gems"
|duration= Durée avant que l'objet ne disparaissent de l'inventaire du joueur, comme "3 jours (temps réel)".
|qbegin= Nom de la quête que commence l'objet.
|ilvl= Niveau de l'objet. Uniquement affiché pour les objets que l'on peut équiper.
|noDE= Étiquette ; permet de dire si l'objet peut être désenchanté.
|upgrade-level= Nombre, left side of "Upgrade Level: x/y", defaults to 0.
|upgrade-levels= Number, right side of "Upgrade Level: x/y"
Item type/slot
|mount= Riding skill required to learn this mount.
|toy= Flag; provide if the item is tagged as a "Toy".
|reagent= Flag; provide if the item is tagged as a "Crafting Reagent".
|glyph= Glyph type, one of: prime, major, minor.
|gem= Gem type, e.g. "Red", "Cogwheel", "Prismatic"
|relic= Relic type, e.g. "Arcane", "Frost", "Wind"
|type= Item type (if not mount, glyph) e.g. "Staff", "Sword", "Leather"
|slot= Inventory slot the item can be equipped in, e.g. "Trinket"
|bag= Number of slots this bag has.
|durability= Maximum durability.
Weapon stats
|speed= Weapon speed.
|dmglow= Low boundary of weapon damage.
|dmghigh= High boundary of weapon damage.
|dmgtype= Magical damage school (primarily on wands)
|bonuslow= Low boundary of bonus damage.
|bonushigh= High boundary of bonus damage.
|bonustype= Bonus damage type, e.g. "Nature"
Attributes
|armor= Amount of armor on this item.
|bonusarmor= Flag; pass if armor has bonus (green) armor. Used before Warlords. (distinguish |bonusarmor= vs |bonus armor=)
|agility/strength/intellect=
|agi/str/int=
Weapons/Armor with Agility, Strength, or Intellect.
|agility/strength= Weapons or jewelry with Agility or Strength.
|strength/intellect= (Plate) armor with Strength or Intellect.
|agility/intellect= (Leather/mail) armor with Agility or Intellect.
|strength= Strength bonus.
|agility= Agility bonus.
|stamina= Stamina bonus.
|intellect= Intellect bonus.
|spirit= Spirit bonus.
|randomsuffix= Flag; include if the item has a random enchant suffix, e.g. "of the Eagle".
|gemattrib= Gem attributes, e.g. "+20 Intellect and +20 Haste Rating" or "+21 Intellect and +2% Maximum Mana"
Resistances
|fire= Fire resistance bonus.
|nature= Nature resistance bonus.
|frost= Frost resistance bonus.
|shadow= Shadow resistance bonus.
|arcane= Arcane resistance bonus.
|resist= Resistance to all schools bonus.
Sockets
|red-sockets= Number of red sockets this item has.
|blue-sockets= Number of blue sockets this item has.
|yellow-sockets= Number of yellow sockets this item has.
|meta-sockets= Number of meta sockets this item has.
|prismatic-sockets= Number of prismatic sockets this item has.
|cogwheel-sockets= Number of cogwheel sockets this item has.
|sha-sockets= Number of Sha-Touched sockets this item has.
|sockbonus= Socket bonus description.
Relics
|arcane-relics= Number of arcane slots this item has.
|blood-relics= Number of blood slots this item has.
|fel-relics= Number of fel slots this item has.
|fire-relics= Number of fire slots this item has.
|frost-relics= Number of frost slots this item has.
|holy-relics= Number of holy slots this item has.
|iron-relics= Number of iron slots this item has.
|life-relics= Number of life slots this item has.
|shadow-relics= Number of shadow slots this item has.
|water-relics= Number of water slots this item has.
|wind-relics= Number of wind slots this item has.
Requirements
|classes= List of classes this item is limited to, e.g. "Mage, Warlock, Priest".
|races= List of races this item is limited to, e.g. "Blood Elf"
|level= Level required to use this item.
|levelmax= Maximum level required to use this item.
|levelcur= Used with "levelmax="; the current level at which the stats are set up as
|reqilvl= Item requires an item level
|locked= Lockpicking skill required to unlock this item.
|prof= Profession required to use this item.
|profskill= Profession skill required to use this item.
|profspec= Profession specialization required to use this item, e.g. "Goblin Engineer".
|rfaction= Required faction name, e.g. "Shattered Sun Offensive"
|rep= Required reputation level, e.g. "Exalted"
|rating= Required arena rating
|req= Misc requirements not covered by the above; include "Requires"
|holiday= Holiday (like Brewfest) this item item requires.
Effects
|pickup= Misc "On Pickup" effects.
|equip= Misc "On Equip" effects.
|equip2= Misc "On Equip" effects.
|attackpower= Attack power bonus.
|rangedattackpower= Ranged power bonus.
|haste= Haste rating bonus.
|crit= Crit rating bonus.
|spellpen= Spell penetration bonus.
|resilience= Resilience rating bonus.
|pvppower= PvP power bonus.
|multistrike= Multistrike rating bonus.
|versatility= Versatility rating bonus
|bonus armor= Warlords-and-beyond bonus armor (distinguish |bonus armor= vs Pre-WoD |bonusarmor=)
|mastery= Mastery rating bonus.
|spellpower= Spell power bonus
|avoidance= Avoidance rating bonus.
|cleave= Cleave rating bonus.
|indestructible= flag; Indestructible.
|leech= Leech rating bonus.
|movementspeed= Movement speed rating bonus.
|hp5= Amount of health restored per 5 seconds.
|xp= % of XP gained bonus.
|onhit= On hit effect.
|use= Use effect.
|inv= Misc "Non-Equip" effects.
Misc
|cooldown= Item cooldown, e.g. "15 seconds"
|cast= Cast time, e.g. "5 seconds"
|create= Item (page) taught by this recipe.
|mats= Materials required to craft the item taught by this recipe.
|charges= Amount of charges on this item.
|flavor= Flavor text.
|read= Flag; provide if the item can be read.
|readlink= Optional; name of the page contain the text that can be read from this item.
|open= Flag; provide if the item can be opened.
|set= If the item is part of the set, Wowpedia set page name.
|set-fragment= Optional; data fragment of the desired set, defaults to the item's data fragment.
|sellprice= Amount of copper vendors are willing to give for this item.
|itemid= Item ID.
Formatting switches (avoid for common tooltips)
|width= Tooltip width; 18em default.
|show= Formatting switch; "short", "full", or "home" for short, full or exactly-as-if-#data renders.
|link-section= Specifies which section the DEFAULTLINK tag should apply for; empty by default.